Visual Sokoban


- Introduction -


        Visual Sokoban is a widely spread puzzle-class game in which you will have to solve puzzles of increasing complexity. Don't worry, there is no time limit for finishing a level, you will have all the time to solve one. In Visual Sokoban, your task is to collect lost objects and move them onto free storage locations. A level is finished when all the objects are on storage locations.

- Game requirements -


        This game has been written in the Visual Basic programing language, this means that you need the Visual Basic library to launch the game, if you encounter any problem with Visual Sokoban, please check that you have the following files in your windows\system directory: vb404032.dll and comdlg32.ocx. If you don't have these two files, the game won't work.

- The game -


        Your task is to collect lost objects and move them onto free storage locations. When you've succesfully complete this collection task by filling up all empty storage locations, you're promptly assigned the next one, unless you've solved them all. Here is a list of the different blocks in the game:

Blocks Description
A moveable object A moveable object. Push them to their storage locations. You may only push objects, not pulling them, and only one object at a time.
A filled-up storage location Succesfully filled-up storage location, you may still move the object again, if necessary.
A storage location An empty storage location. Push moveable objects upon them.
The mover Your mover, control it using left, right, up and down arrows.
The mover The mover above an empty storage location.
A wall A wall: an unmoveable object.
The ground The ground.

- The menus -


  1. Game menu:
    • New game: guess what ? this menu starts a new game ! (330 levels !!)
    • Save to file: save the position of the mover and the objects in a file
    • Load from file: load a previously saved game
    • Quick save: save the position of the mover and the objects in memory
    • Quick load: load a previously quick saved game
    • Undo last step: it undoes the last step !
    • Quit: please, don't click here :-)

  2. Level menu:
    • Play next: goes to the next level
    • Play previous: goes to the previous level
    • Reset level: restart the level

  3. Records menu:
    • Record playing speed: this allows you to select the speed you want when you play a record
    • Load record: load a previously saved record

  4. Info menu:
    • About...: gives some informations about the game

- Game history -


  • Version 1.20
    • Optimized code
    • Optimized record and savegame files
    • Added 282 levels, there are now 332 levels !
    • Created the new .pak format for an easier way to include new levels (I'm waiting for yours !)

  • Version 1.11
    • Fixed a bug in the 36th level

  • Version 1.10
    • Added unlimited undo
    • Changed the way solutions were saved
    • Fixed some minor bugs

  • Version 1.00
    • First working version of the game

- Game status -


        This game is 100% freeware, this means that you can use it without paying anything. All you have to do is just giving this game all around you ! Think it's not that much difficult ;-)
        But if you want to send me money, gifts, or anything to help me, here's my address:

                Sylvain Gravejat
                4ter rue des 4 colonnes
                69005 Lyon
                France

- Informations -


        To get the latest release of Visual Sokoban, just go to the Visual Sokoban HomePage, here you can also download some new levels and some recordings.

        If you want so send me your levels, so I can put them on the Visual Sokoban HomePage, if you have any suggestions, bug reports, or if you just want to give your opinion about this game, please send me a mail at powerteam@chez.com.

- The author -


        This game has been written by a french boy, Sylvain Gravejat, a Power Team member. You can contact me by sending an e-mail at powerteam@chez.com.